Sense Powers
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." - Obi Wan Kenobi
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Name: Combat Sense Type: Sense Alignment: Neutral Base Level: One Foundation Skill: None Skill Points: Four Target: Self Counter Skill: Dim Other's Senses or Force Cloak Use Required: Concentration One Description: - Combat Sense allows the Force User to reach out with the Force to give themselves an idea of their surroundings. This allows them what some call a "sphere of responsibility" in combat. It is very useful when fighting close quarters against multiple enemies behind and in front. Power Per Level: - Level One: Sense of surroundings, including objects and people, is extended to three meters. - Level Two: Extended to fifteen meters. - Level Three: Extended to thirty meters. - Level Four: Extended to fifty meters. |
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Name: Danger Sense Type: Sense Alignment: Neutral Base Level: Natural Foundation Skill: None Skill Points: None Target: Self Counter Skill: Dim Other's Senses or Force Cloak Use Required: Natural Description: - Danger Sense is an automatic - always "activated" Force Power. It gives the character a moment or two of warning before something "bad" happens. "I have a bad feeling about this..." Power Per Level: - Not Applicable |
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Name: Enhanced Senses I Type: Sense Alignment: Neutral Base Level: One Foundation Skill: None Skill Points: Four Target: Self Counter Skill: Dim Other's Senses or Force Cloak Use Required: Concentration One Description: - Enhanced Senses gives a character a greater ability to use his five main senses: sight, hearing, touch, taste, and smell. These attributes are all enhanced, giving the character, for instance, to see far off locations with his enhanced sight or to detect a poison's scent on their food, no matter how watered down it is or else wise scented. Power Per Level: - Level One: Increases senses by over 30% over natural ability, equaling 130%. - Level Two: Increases senses by over 10% over natural ability, equaling 140%. - Level Three: Increases senses by over 10% over natural ability, equaling 150%. - Level Four: Increases senses by over 10% over natural ability, equaling 160%. |
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Name: Enhanced Senses II Type: Sense Alignment: Neutral Base Level: Six Foundation Skill: Enhanced Senses Skill Points: Three Target: Self Counter Skill: Force Cloak Use Required: Concentration One Description: - See Enhanced Senses but more powerful. Power Per Level: - Level One: Increases senses by over 20% over natural ability, equaling 180%. - Level Two: Increases senses by over 10% over natural ability, equaling 190%. - Level Three: Increases senses by over 10% over natural ability, equaling 200%. |
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Name: Force Astronavigation Type: Sense Alignment: Neutral Base Level: Five Foundation Skill: Enhanced Senses Skill Points: Two Target: Self Counter Skill: None Use Required: Meditation Description: - This Force Power allows the character to intuitively guide themselves through the galaxy without the use of prescribed hyper routes. The Force User uses the Force to avoid stars or other navigational hazards. This allows time to be shaved off a trip, sometimes weeks. Power Per Level: - Level One: Cuts travel time of the user through hyperspace by 10%. Increases the range of fleets using their course by 5 squares. - Level Two: Cuts travel time by a further 20%, equaling 30%. Increases range of fleets using their course by 10 squares. |
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Name: Force Empathy Type: Sense Alignment: Neutral Base Level: One Foundation Skill: None Skill Points: One Target: Other Counter Skill: Dim Other's Senses Use Required: Concentration One Description: - Force Empathy allows a character to sense the emotions of other characters or NPCs around them. Emotions that are strongly felt are not easy to hide, while those that aren't held so strongly are easy to hide from this power. Power Per Level: - Level One: The user can sense the general, unguarded feelings of the people and animals around him. |
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Name: Life Detection Type: Sense Alignment: Neutral Base Level: One Foundation Skill: None Skill Points: One Target: Other Counter Skill: Dim Other's Senses Use Required: Concentration One Description: - This power allows a character to detect the life force of others in their general region, unless the others in the area are using the Force Cloak power. Power Per Level: - Level One: Allows the user to detect the life force of others up to 50 meters distant. But does not allow for pinpoint locations. |
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Name: Receptive Telepathy Type: Sense Alignment: Neutral Base Level: One Foundation Skill: None Skill Points: One Target: Other Counter Skill: Receptive Telepathy or Will Use Required: Concentration One Description: - Receptive telepathy allows a character to receive mental messages from other characters who are not able to project their thoughts. Those with this power may not transmit their own thoughts back, however. This power also is what one needs to BLOCK receptive telepathy of others and projective telepathy. Power Per Level: - Level One: The user is able to sense the mental messages of others around the character unless he is being blocked or a Will save stops him. Also allows a user to block projective telepathy and receptive telepathy. |
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Name: Sense Force Type: Sense Alignment: Neutral Base Level: Natural Foundation Skill: None Skill Points: None Target: Self Counter Skill: None Use Required: Natural Description: - Force Sense is the power that is common to all users of the Force. It varies in strength, but its presence is clear. Through this power the user can feel the Will of the Force, as well as its well being. It is here that one might feel a disturbance in the Force. Power Per Level: - Not Applicable |
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Name: Sense Force In Another Type: Sense Alignment: Neutral Base Level: Six Foundation Skill: None Skill Points: One Target: Other Counter Skill: Dim Other's Senses or Force Cloak Use Required: Concentration One (concentrating on/studying the person (ie Vader remarks on Luke's strength in the Force when he's concentrating on him in the battle) Description: - This power allows a Knight level character to sense the power of the Force in another when they are using it in some manner or another. Guarded thoughts (using the Force as a block), quick reflexes, using enhanced senses without realization are example of uses that can be detected. Power Per Level: - Level One: The user can detect the ability to use the Force in another. |